Un sistema de actividad para la diagramación argumental con TIC: ¿podemos hablar de innovación educativa?
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El Enfoque Sociocultural de los aprendizajes entiende que todo sistema de actividad se transforma cuando así lo hacen su objeto y su motivo. A partir de allí, este artículo analiza la dinámica de constitución, desarrollo y posible transformación de un sistema de actividad de diagramación argumental que utiliza el software Araucaria en clases de Lógica Informal (Facultad de Filosofía y Humanidades, FFyH, Universidad Nacional de Córdoba, UNC, Argentina). Desde una metodología mixta, se aborda un estudio de caso en el cual se realiza observación no participante durante un semestre. Los resultados sugieren que Araucaria promueve el aprestamiento técnico y la eficiencia en la manipulación diagramática, aunque no se observan indicios de transformación del contenido a aprender. Solamente se advierte el traslado de un sistema diagramático clásico (arbóreo) a un entorno virtual, junto con el agregado de un nuevo conjunto de acciones independientes de las motivaciones que fundan el sistema de actividad “tradicional”.
The Sociocultural Approach to learning understands that every activity system is transformed when its object and its motive do so. From this, the article analyzes the dynamics of constitution, development and possible transformation of the argument diagramming system that uses Araucaria software in Informal Logic classes (School of Philosophy and Humanities, FFyH, National University of Cordoba, UNC, Argentina). From a mixed perspective, a case study is conducted in which non-participant observation has been performed during a semester. The results suggest that Araucaria promotes technical knowledge and the efficiency in diagrammatic manipulation, although there is not transformation evidence of the content to be learned. It is only observed the transfer of a classic diagramming system (arboreal) to a virtual environment together with the addition of a new actions-set independent of motivations that found the "traditional" activity system
The Sociocultural Approach to learning understands that every activity system is transformed when its object and its motive do so. From this, the article analyzes the dynamics of constitution, development and possible transformation of the argument diagramming system that uses Araucaria software in Informal Logic classes (School of Philosophy and Humanities, FFyH, National University of Cordoba, UNC, Argentina). From a mixed perspective, a case study is conducted in which non-participant observation has been performed during a semester. The results suggest that Araucaria promotes technical knowledge and the efficiency in diagrammatic manipulation, although there is not transformation evidence of the content to be learned. It is only observed the transfer of a classic diagramming system (arboreal) to a virtual environment together with the addition of a new actions-set independent of motivations that found the "traditional" activity system
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Ferrero, F. ; Gewerc, A. (2019). Un sistema de actividad para la diagramación argumental con TIC: ¿podemos hablar de innovación educativa?. Digital Education Review, 35. pp. 244-266
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© 2019 Autores/as. Este trabajo ha sido publicado por Digital Education Review bajo una licencia Reconocimiento-No comercial-Sin obras derivadas 3.0 España de Creative Commons








