GPU Accelerated FFT-Based Registration of Hyperspectral Scenes
Loading...
Identifiers
ISSN: 1939-1404
E-ISSN: 2151-1535
Publication date
Advisors
Tutors
Editors
Journal Title
Journal ISSN
Volume Title
Publisher
IEEE
Abstract
Registration is a fundamental previous task in many applications of hyperspectrometry. Most of the algorithms developed are designed to work with RGB images and ignore the execution time. This paper presents a phase correlation algorithm on GPU to register two remote sensing hyperspectral images. The proposed algorithm is based on principal component analysis, multilayer fractional Fourier transform, combination of log-polar maps, and peak processing. It is fully developed in CUDA for NVIDIA GPUs. Different techniques such as the efficient use of the memory hierarchy, the use of CUDA libraries, and the maximization of the occupancy have been applied to reach the best performance on GPU. The algorithm is robust achieving speedups in GPU of up to 240.6×
Description
Bibliographic citation
Ordonez, A., Arguello, F., & Heras, D. (2017). GPU Accelerated FFT-Based Registration of Hyperspectral Scenes. IEEE Journal Of Selected Topics In Applied Earth Observations And Remote Sensing, 10(11), 4869-4878. doi: 10.1109/jstars.2017.2734052
Relation
Has part
Has version
Is based on
Is part of
Is referenced by
Is version of
Requires
Publisher version
https://doi.org/10.1109/JSTARS.2017.2734052Sponsors
This work was supported in part by the Consellería de Cultura, Educacion e Ordenación Universitaria under Grant GRC2014/008 and Grant ED431G/08 and in part by the Ministry of Education, Culture and Sport, Government of Spain under Grant TIN2013-41129-P and Grant TIN2016-76373-P. Both are cofunded by the European Regional Development Fund.
The work of A. Ordóñez was supported by the Ministry of Education, Culture and Sport, Government of Spain, under an FPU Grant FPU16/03537
Rights
© 2017 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works








