Immersive journalism through mobile devices: How virtual reality apps are changing news consumption
| dc.contributor.affiliation | Universidade de Santiago de Compostela. Departamento de Ciencias da Comunicación | |
| dc.contributor.author | Vázquez Herrero, Jorge | |
| dc.contributor.author | López García, Xosé | |
| dc.date.accessioned | 2025-10-27T07:23:14Z | |
| dc.date.available | 2025-10-27T07:23:14Z | |
| dc.date.issued | 2017 | |
| dc.description.abstract | Interactive nonfiction offers new narrative possibilities for journalism in a hybrid and developing context. Through mobile devices, in the new media ecosystem, virtual reality takes shape. Immersive journalism grows through these experiences looking for the user’s engagement during the consumption of information. International reference media have recently started the exploration of virtual reality, as it is shown in this article, through mobile apps of virtual reality. | |
| dc.description.sponsorship | Ministerio de Educación, Cultura y Deporte | |
| dc.description.sponsorship | Ministerio de Economía y Competitividad | |
| dc.identifier.citation | Vázquez-Herrero, J.; López-García, X. (2017). Immersive journalism through mobile devices: how virtual reality apps are changing news consumption. In Rocha, Á., Correia, A., Adeli, H. et al. (eds.), Advances in Intelligent Systems and Computing, 571 (pp. 3–12). Springer. https://doi.org/10.1007/978-3-319-56541-5_1 | |
| dc.identifier.doi | 10.1007/978-3-319-56541-5_1 | |
| dc.identifier.isbn | 978-3-319-56541-5 | |
| dc.identifier.uri | https://hdl.handle.net/10347/43394 | |
| dc.language.iso | eng | |
| dc.publisher | Springer | |
| dc.relation.ispartofseries | Advances in Intelligent Systems and Computing; 571 | |
| dc.relation.projectID | info:eu-repo/grantAgreement/MINECO/Plan Estatal de Investigación Científica y Técnica y de Innovación 2013-2016/CSO2015-64662-C4-4-R/ES/USOS Y PREFERENCIAS INFORMATIVAS EN EL NUEVO MAPA DE MEDIOS EN ESPAÑA: MODELOS DE PERIODISMO PARA DISPOSITIVOS MOVILES | |
| dc.relation.publisherversion | https://doi.org/10.1007/978-3-319-56541-5_1 | |
| dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 International | en |
| dc.rights.accessRights | open access | |
| dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | |
| dc.subject | Virtual reality | |
| dc.subject | VR | |
| dc.subject | Realidad virtual | |
| dc.subject | Realidade virtual | |
| dc.subject | Interactive nonfiction | |
| dc.subject | No ficción interactiva | |
| dc.subject | Non ficción interactiva | |
| dc.subject | Digital narratives | |
| dc.subject | Immersion | |
| dc.subject | Cyberjournalism | |
| dc.subject | Digital journalism | |
| dc.subject | Inmersión | |
| dc.subject | Narrativas digitales | |
| dc.subject | Narrativas dixitais | |
| dc.subject | Periodismo digital | |
| dc.subject | Xornalismo dixital | |
| dc.subject | Immersive journalism | |
| dc.subject | Periodismo inmersivo | |
| dc.subject | Xornalismo inmersivo | |
| dc.title | Immersive journalism through mobile devices: How virtual reality apps are changing news consumption | |
| dc.type | book part | |
| dc.type.hasVersion | AM | |
| dspace.entity.type | Publication | |
| relation.isAuthorOfPublication | 06abe9ef-3f76-4b8f-a1f8-d907f3db212e | |
| relation.isAuthorOfPublication | 1ce53217-b935-4507-b237-e023e54092a2 | |
| relation.isAuthorOfPublication.latestForDiscovery | 06abe9ef-3f76-4b8f-a1f8-d907f3db212e |
Files
Original bundle
1 - 1 of 1
Loading...
- Name:
- worldcist2017_minerva.pdf
- Size:
- 448.18 KB
- Format:
- Adobe Portable Document Format